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API > API/Plugins > API/Plugins/AvalancheText
This actor is getting replaced by AText3DActor, do not use anymore
| Name | AAvaTextActor |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheText/Public/AvaTextActor.h |
| Include Path | #include "AvaTextActor.h" |
Syntax
UCLASS (MinimalAPI, NotPlaceable, ClassGroup=(Text3D), DisplayName="Motion Design Text",
Meta=(ComponentWrapperClass))
class AAvaTextActor : public AActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → AAvaTextActor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AAvaTextActor() |
AvaTextActor.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Text3DCharacterTransform | TObjectPtr< UText3DCharacterTransform > | AvaTextActor.h | ||
| Text3DComponent | TObjectPtr< UText3DComponent > | AvaTextActor.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAvaColorChangeData GetColorData() |
AvaTextActor.h | ||
UText3DComponent * GetText3DComponent() |
AvaTextActor.h | ||
void SetColorData
(
const FAvaColorChangeData& InColorData |
AvaTextActor.h |
Overridden from AActor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetDefaultActorLabel() |
AvaTextActor.h |