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API > API/Plugins > API/Plugins/Text3D
| Name | UText3DCharacterTransform |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Characters/Text3DCharacterTransform.h |
| Include Path | #include "Characters/Text3DCharacterTransform.h" |
Syntax
UCLASS (MinimalAPI, ClassGroup=(Text3D),
HideCategories=(Collision, Tags, Activation, Cooking, Rendering, Physics, Mobility, LOD, AssetUserData, Navigation, Transform),
Meta=(BlueprintSpawnableComponent))
class UText3DCharacterTransform : public USceneComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UText3DCharacterTransform
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UText3DCharacterTransform() |
Characters/Text3DCharacterTransform.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector GetLocationDistance() |
Characters/Text3DCharacterTransform.h | ||
bool GetLocationEnabled() |
Characters/Text3DCharacterTransform.h | ||
EText3DCharacterEffectOrder GetLocationOrder() |
Characters/Text3DCharacterTransform.h | ||
float GetLocationProgress() |
Characters/Text3DCharacterTransform.h | ||
float GetLocationRange() |
Characters/Text3DCharacterTransform.h | ||
FRotator GetRotationBegin() |
Characters/Text3DCharacterTransform.h | ||
bool GetRotationEnabled() |
Characters/Text3DCharacterTransform.h | ||
FRotator GetRotationEnd() |
Characters/Text3DCharacterTransform.h | ||
EText3DCharacterEffectOrder GetRotationOrder() |
Characters/Text3DCharacterTransform.h | ||
float GetRotationProgress() |
Characters/Text3DCharacterTransform.h | ||
float GetRotationRange() |
Characters/Text3DCharacterTransform.h | ||
FVector GetScaleBegin() |
Characters/Text3DCharacterTransform.h | ||
bool GetScaleEnabled() |
Characters/Text3DCharacterTransform.h | ||
FVector GetScaleEnd() |
Characters/Text3DCharacterTransform.h | ||
EText3DCharacterEffectOrder GetScaleOrder() |
Characters/Text3DCharacterTransform.h | ||
float GetScaleProgress() |
Characters/Text3DCharacterTransform.h | ||
float GetScaleRange() |
Characters/Text3DCharacterTransform.h | ||
TEXT3void SetLocationDistance
(
FVector Distance |
Characters/Text3DCharacterTransform.h |
|
|
TEXT3void SetLocationEnabled
(
bool bEnabled |
Characters/Text3DCharacterTransform.h |
|
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TEXT3void SetLocationOrder
(
EText3DCharacterEffectOrder Order |
Characters/Text3DCharacterTransform.h |
|
|
TEXT3void SetLocationProgress
(
float Progress |
Characters/Text3DCharacterTransform.h |
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|
TEXT3void SetLocationRange
(
float Range |
Characters/Text3DCharacterTransform.h |
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TEXT3void SetRotateBegin
(
FRotator Value |
Characters/Text3DCharacterTransform.h |
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TEXT3void SetRotateEnabled
(
bool bEnabled |
Characters/Text3DCharacterTransform.h |
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TEXT3void SetRotateEnd
(
FRotator Value |
Characters/Text3DCharacterTransform.h |
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TEXT3void SetRotateOrder
(
EText3DCharacterEffectOrder Order |
Characters/Text3DCharacterTransform.h |
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TEXT3void SetRotateProgress
(
float Progress |
Characters/Text3DCharacterTransform.h |
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TEXT3void SetRotateRange
(
float Range |
Characters/Text3DCharacterTransform.h |
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TEXT3void SetScaleBegin
(
FVector Value |
Characters/Text3DCharacterTransform.h |
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TEXT3void SetScaleEnabled
(
bool bEnabled |
Characters/Text3DCharacterTransform.h |
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TEXT3void SetScaleEnd
(
FVector Value |
Characters/Text3DCharacterTransform.h |
|
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TEXT3void SetScaleOrder
(
EText3DCharacterEffectOrder Order |
Characters/Text3DCharacterTransform.h |
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|
TEXT3void SetScaleProgress
(
float Progress |
Characters/Text3DCharacterTransform.h |
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TEXT3void SetScaleRange
(
float Range |
Characters/Text3DCharacterTransform.h |
|
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetEffectPosition
(
int32 Index, |
Characters/Text3DCharacterTransform.h | ||
float GetEffectValue
(
int32 Index, |
Characters/Text3DCharacterTransform.h | ||
void GetLineParameters
(
float Range, |
Characters/Text3DCharacterTransform.h | ||
UText3DComponent * GetText3DComponent() |
Characters/Text3DCharacterTransform.h | ||
void ProcessEffect() |
Characters/Text3DCharacterTransform.h | ||
void ResetLocation() |
Characters/Text3DCharacterTransform.h | ||
void ResetRotate() |
Characters/Text3DCharacterTransform.h | ||
void ResetScale() |
Characters/Text3DCharacterTransform.h |
Overridden from UActorComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnRegister() |
Characters/Text3DCharacterTransform.h | ||
virtual void OnUnregister() |
Characters/Text3DCharacterTransform.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Characters/Text3DCharacterTransform.h |