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API > API/Plugins > API/Plugins/AvalancheSequence
| Name | FAvaMark |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheSequence/Public/Marks/AvaMark.h |
| Include Path | #include "Marks/AvaMark.h" |
Syntax
USTRUCT (BlueprintType )
struct FAvaMark
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAvaMark () |
Marks/AvaMark.h | ||
FAvaMark
(
const FMovieSceneMarkedFrame& InMarkedFrame |
Marks/AvaMark.h | ||
| Marks/AvaMark.h | |||
FAvaMark
(
const FStringView& InLabel |
Marks/AvaMark.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsLocalMark | bool | Whether Executing this Mark should affect the Local Sequence Set to True to only Execute Roles in the Owning Sequence Set to False to Affect Child Sequences of the Owning Sequence | Marks/AvaMark.h |
|
| bLimitPlayCountEnabled | bool | Marks/AvaMark.h |
|
|
| Direction | EAvaMarkDirection | Marks/AvaMark.h |
|
|
| Frames | TArray< int32 > | The Frames where the Marked Frames with the same Label are at | Marks/AvaMark.h |
|
| JumpLabel | FString | Marks/AvaMark.h |
|
|
| LimitPlayCount | int32 | Marks/AvaMark.h |
|
|
| PauseTime | float | Marks/AvaMark.h |
|
|
| Role | EAvaMarkRole | Marks/AvaMark.h |
|
|
| SearchDirection | EAvaMarkSearchDirection | Marks/AvaMark.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Label | FString | Marks/AvaMark.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyFromMark
(
const FAvaMark& InOther |
Set all Values without changing its Label or Frames | Marks/AvaMark.h | |
FStringView GetLabel() |
Marks/AvaMark.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FName GetLabelPropertyName() |
Marks/AvaMark.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FAvaMark& Other |
Marks/AvaMark.h |