| bIsDeterminismFence |
bool |
|
MovieSceneMarkedFrame.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Marked Frame"
- DisplayName="Is Determinism Fence?"
- Meta=(ToolTip="When checked, treat this mark as a fence for evaluation purposes. Fences cannot be crossed in a single evaluation, and force the evaluation to be split into 2 separate parts.")
|
| bIsInclusiveTime |
bool |
|
MovieSceneMarkedFrame.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Marked Frame"
- DisplayName="Inclusive?"
- Meta=(EditCondition="bIsDeterminismFence", ToolTip="Defines how this determinism fence determines the previous and next range: when true, the range will be dissected as (X, Y] -> (Y, Z], when false it will be (X, Y) -> [Y, Z].")
|
| bUseCustomColor |
bool |
|
MovieSceneMarkedFrame.h |
- EditAnywhere
- Category="Marked Frame"
|
| Comment |
FString |
|
MovieSceneMarkedFrame.h |
- EditAnywhere
- Category="Marked Frame"
|
| CustomColor |
FLinearColor |
|
MovieSceneMarkedFrame.h |
- EditAnywhere
- Category="Marked Frame"
- DisplayName="Color"
- Meta=(EditCondition=bUseCustomColor)
|
| FrameNumber |
FFrameNumber |
|
MovieSceneMarkedFrame.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Marked Frame"
|
| Label |
FString |
|
MovieSceneMarkedFrame.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Marked Frame"
|