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API > API/Plugins > API/Plugins/AvalancheSceneState
| |
|
| Name |
FAvaSceneStateRCControllerMapping |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/AvalancheSceneState/Source/AvalancheSceneState/Public/RemoteControl/AvaSceneStateRCTask.h |
| Include Path |
#include "RemoteControl/AvaSceneStateRCTask.h" |
Syntax
USTRUCT ()
struct FAvaSceneStateRCControllerMapping
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| SourcePropertyId |
FGuid |
Id of the property (in property bag) whose value will be copied into the target controller |
RemoteControl/AvaSceneStateRCTask.h |
- EditAnywhere
- Category="Scene State"
|
| TargetController |
FAvaRCControllerId |
Id to the controller to copy the value to |
RemoteControl/AvaSceneStateRCTask.h |
- EditAnywhere
- Category="Scene State"
|
Functions
Public
Operators
| Name |
Remarks |
Include Path |
Unreal Specifiers |
bool operator==
(
const FGuid& InPropertyId
) const
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|
RemoteControl/AvaSceneStateRCTask.h |
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