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Adapts the modified actor geometry size/scale to match reference actor bounds and act as a background
| Name | UAvaAutoSizeModifier |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheModifiers/Public/Modifiers/AvaAutoSizeModifier.h |
| Include Path | #include "Modifiers/AvaAutoSizeModifier.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UAvaAutoSizeModifier :
public UAvaGeometryBaseModifier ,
public IActorModifierTransformUpdateHandler ,
public IActorModifierRenderStateUpdateHandler ,
public IActorModifierSceneTreeUpdateHandler
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorModifierCoreBase → UAvaGeometryBaseModifier → UAvaAutoSizeModifier
Implements Interfaces
- IActorModifierRenderStateUpdateHandler
- IActorModifierSceneTreeUpdateHandler
- IActorModifierTransformUpdateHandler
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDeprecatedPropertiesMigrated | bool | Modifiers/AvaAutoSizeModifier.h | ||
| CachedFollowLocation | FVector | Modifiers/AvaAutoSizeModifier.h |
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| CachedReferenceBounds | FBox | Modifiers/AvaAutoSizeModifier.h |
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| Padding | FMargin | Padding added around reference actor bounds for geometry | Modifiers/AvaAutoSizeModifier.h | |
| PreModifierShapeDynMesh2DSize | FVector2D | Modifiers/AvaAutoSizeModifier.h | ||
| ShapeDynMesh2DWeak | TWeakObjectPtr< UAvaShape2DDynMeshBase > | Modifiers/AvaAutoSizeModifier.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EAvaAutoSizeFitMode GetFitMode() |
Modifiers/AvaAutoSizeModifier.h |
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bool GetIncludeChildren() |
Modifiers/AvaAutoSizeModifier.h |
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double GetPaddingHorizontal() |
Modifiers/AvaAutoSizeModifier.h |
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double GetPaddingVertical() |
Modifiers/AvaAutoSizeModifier.h |
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const FActorModifierSceneTreeActor & GetReferenceActor() |
Modifiers/AvaAutoSizeModifier.h |
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void SetFitMode
(
const EAvaAutoSizeFitMode InFitMode |
Modifiers/AvaAutoSizeModifier.h |
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void SetIncludeChildren
(
bool bInIncludeChildren |
Modifiers/AvaAutoSizeModifier.h |
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void SetPaddingHorizontal
(
double InPadding |
Modifiers/AvaAutoSizeModifier.h |
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void SetPaddingVertical
(
double InPadding |
Modifiers/AvaAutoSizeModifier.h |
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void SetReferenceActor
(
const FActorModifierSceneTreeActor& InReferenceActor |
Modifiers/AvaAutoSizeModifier.h |
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Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnReferenceActorChanged() |
Modifiers/AvaAutoSizeModifier.h |
Overridden from UActorModifierCoreBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply() |
Modifiers/AvaAutoSizeModifier.h | ||
virtual bool IsModifierDirtyable() |
Modifiers/AvaAutoSizeModifier.h | ||
virtual void OnModifiedActorTransformed() |
Modifiers/AvaAutoSizeModifier.h | ||
virtual void OnModifierAdded
(
EActorModifierCoreEnableReason InReason |
Modifiers/AvaAutoSizeModifier.h | ||
virtual void OnModifierCDOSetup
(
FActorModifierCoreMetadata& InMetadata |
Modifiers/AvaAutoSizeModifier.h | ||
virtual void OnModifierDisabled
(
EActorModifierCoreDisableReason InReason |
Modifiers/AvaAutoSizeModifier.h | ||
virtual void OnModifierEnabled
(
EActorModifierCoreEnableReason InReason |
Modifiers/AvaAutoSizeModifier.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Modifiers/AvaAutoSizeModifier.h | ||
virtual void PostLoad() |
Modifiers/AvaAutoSizeModifier.h |
Overridden from IActorModifierTransformUpdateHandler
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnTransformUpdated
(
AActor* InActor, |
Modifiers/AvaAutoSizeModifier.h |
Overridden from IActorModifierRenderStateUpdateHandler
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnActorVisibilityChanged
(
AActor* InActor |
Modifiers/AvaAutoSizeModifier.h | ||
virtual void OnRenderStateUpdated
(
AActor* InActor, |
Modifiers/AvaAutoSizeModifier.h |
Overridden from IActorModifierSceneTreeUpdateHandler
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Modifiers/AvaAutoSizeModifier.h | |||
virtual void OnSceneTreeTrackedActorChildrenChanged
(
int32 InIdx, |
Modifiers/AvaAutoSizeModifier.h | ||
virtual void OnSceneTreeTrackedActorDirectChildrenChanged
(
int32 InIdx, |
Modifiers/AvaAutoSizeModifier.h | ||
virtual void OnSceneTreeTrackedActorParentChanged
(
int32 InIdx, |
Modifiers/AvaAutoSizeModifier.h | ||
virtual void OnSceneTreeTrackedActorRearranged
(
int32 InIdx, |
Modifiers/AvaAutoSizeModifier.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIgnoreHiddenActors_DEPRECATED | bool | If true, will search for the next visible actor based on the selected reference container. | Modifiers/AvaAutoSizeModifier.h |
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| ReferenceActorWeak_DEPRECATED | TWeakObjectPtr< AActor > | The actor affecting the modifier. | Modifiers/AvaAutoSizeModifier.h |
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| ReferenceContainer_DEPRECATED | EActorModifierReferenceContainer | The method for finding a reference actor based on it's position in the parent's hierarchy. | Modifiers/AvaAutoSizeModifier.h |
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