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To support combo templates, a page is now potentially composed of a number of playback instances that each have their own player.
| Name | UAvaRundownPlaybackInstancePlayer |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMedia/Public/Rundown/AvaRundownPagePlayer.h |
| Include Path | #include "Rundown/AvaRundownPagePlayer.h" |
Syntax
UCLASS ()
class UAvaRundownPlaybackInstancePlayer : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAvaRundownPlaybackInstancePlayer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAvaRundownPlaybackInstancePlayer() |
Rundown/AvaRundownPagePlayer.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UAvaRundownPlaybackInstancePlayer() |
Rundown/AvaRundownPagePlayer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParentPagePlayer | TWeakObjectPtr< UAvaRundownPagePlayer > | Rundown/AvaRundownPagePlayer.h | ||
| Playback | TObjectPtr< UAvaPlaybackGraph > | Rundown/AvaRundownPagePlayer.h | ||
| PlaybackInstance | TSharedPtr< FAvaPlaybackInstance > | Rundown/AvaRundownPagePlayer.h | ||
| SourceAssetPath | FSoftObjectPath | Rundown/AvaRundownPagePlayer.h | ||
| TransitionLayer | FAvaTagHandle | Rundown/AvaRundownPagePlayer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Continue
(
const FString& InChannelName |
Rundown/AvaRundownPagePlayer.h | ||
UAvaPlayable * GetFirstPlayable() |
Rundown/AvaRundownPagePlayer.h | ||
UAvaRundownPagePlayer * GetPagePlayer() |
Rundown/AvaRundownPagePlayer.h | ||
FAvaPlaybackInstance * GetPlaybackInstance() |
Rundown/AvaRundownPagePlayer.h | ||
FGuid GetPlaybackInstanceId() |
Rundown/AvaRundownPagePlayer.h | ||
bool HasPlayable
(
const UAvaPlayable* InPlayable |
Rundown/AvaRundownPagePlayer.h | ||
bool IsLoaded() |
Rundown/AvaRundownPagePlayer.h | ||
bool IsPlaying() |
Rundown/AvaRundownPagePlayer.h | ||
bool Load
(
const UAvaRundownPagePlayer& InPagePlayer, |
Rundown/AvaRundownPagePlayer.h | ||
void Play
(
const UAvaRundownPagePlayer& InPagePlayer, |
Rundown/AvaRundownPagePlayer.h | ||
void Play
(
const UAvaRundownPagePlayer& InPagePlayer, |
Rundown/AvaRundownPagePlayer.h | ||
void SetPagePlayer
(
UAvaRundownPagePlayer* InPagePlayer |
Rundown/AvaRundownPagePlayer.h | ||
bool Stop() |
Rundown/AvaRundownPagePlayer.h |