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API > API/Plugins > API/Plugins/AvalancheMedia > API/Plugins/AvalancheMedia/UAvaBroadcastLibrary
Description
Returns the current channel's name. Will return "None" if not running as part of the broadcast framework.
| Name | GetChannelName |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMedia/Public/Broadcast/AvaBroadcastLibrary.h |
| Include Path | #include "Broadcast/AvaBroadcastLibrary.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMedia/Private/Broadcast/AvaBroadcastLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Motion Design|broadcast",
Meta=(WorldContext="InWorldContextObject"))
static FName GetChannelName
(
const UObject * InWorldContextObject
)