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API > API/Plugins > API/Plugins/AvalancheMask > API/Plugins/AvalancheMask/UAvaMask2DReadModifier
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ApplyRead
(
AActor* InActor, |
Mask2D/AvaMask2DReadModifier.h | ||
bool ApplyRead
(
AActor* InActor, |
Mask2D/AvaMask2DReadModifier.h |
ApplyRead(AActor *, FAvaMask2DActorData &)
| Name | ApplyRead |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMask/Public/Mask2D/AvaMask2DReadModifier.h |
| Include Path | #include "Mask2D/AvaMask2DReadModifier.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMask/Private/Mask2D/AvaMask2DReadModifier.cpp |
bool ApplyRead
(
AActor * InActor,
FAvaMask2DActorData & InActorData
)
ApplyRead(AActor *, FAvaMask2DActorData &, FText &)
| Name | ApplyRead |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMask/Public/Mask2D/AvaMask2DReadModifier.h |
| Include Path | #include "Mask2D/AvaMask2DReadModifier.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMask/Private/Mask2D/AvaMask2DReadModifier.cpp |
bool ApplyRead
(
AActor * InActor,
FAvaMask2DActorData & InActorData,
FText & OutFailReason
)