Navigation
API > API/Plugins > API/Plugins/AvalancheCamera > API/Plugins/AvalancheCamera/Transition > API/Plugins/AvalancheCamera/Transition/Tasks
Inheritance Hierarchy
- FStateTreeTaskBase
- FAvaTransitionNode
- FAvaTransitionTask
- FAvaCameraBlendTask
References
| Module | AvalancheCamera |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheCamera/Public/Transition/Tasks/AvaCameraBlendTask.h |
| Include | #include "Transition/Tasks/AvaCameraBlendTask.h" |
Syntax
USTRUCT (DisplayName="Blend Scene Camera", Category="Scene Camera")
struct FAvaCameraBlendTask : public FAvaTransitionTask
Variables
| Type | Name | Description | |
|---|---|---|---|
| TStateTreeExternalDataHandle< UAvaCameraSubsystem > | CameraSubsystemHandle |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const ULevel * | GetTransitionLevel
(
FStateTreeExecutionContext& InContext |
Overridden from FStateTreeTaskBase
| Type | Name | Description | |
|---|---|---|---|
| EStateTreeRunStatus | EnterState
(
FStateTreeExecutionContext& InContext, |
Called when a new state is entered and task is part of active states. | |
| EStateTreeRunStatus | Tick
(
FStateTreeExecutionContext& InContext, |
Called during state tree tick when the task is on active state. |
Overridden from FStateTreeNodeBase
| Type | Name | Description | |
|---|---|---|---|
| const UStruct * | |||
| bool | Link
(
FStateTreeLinker& InLinker |
Called when the StateTree asset is linked. Allows to resolve references to other StateTree data. |
Typedefs
| Name | Description |
|---|---|
| FInstanceDataType |