Navigation
API > API/Plugins > API/Plugins/AvalancheCamera
Inheritance Hierarchy
- UWorldSubsystem
- UAvaCameraSubsystem
References
| Module | AvalancheCamera |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheCamera/Public/AvaCameraSubsystem.h |
| Include | #include "AvaCameraSubsystem.h" |
Syntax
UCLASS (MinimalAPI, DisplayName="Motion Design Camera Subsystem")
class UAvaCameraSubsystem : public UWorldSubsystem
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | ConditionallyUpdateViewTarget
(
const ULevel* InSceneLevel |
||
| void | Deinitialize () |
||
| bool | DoesSupportWorldType
(
const EWorldType::Type InWorldType |
||
| UAvaCameraSubsystem * | |||
| void | Initialize
(
FSubsystemCollectionBase& InCollection |
||
| bool | IsBlendingToViewTarget
(
const ULevel* InSceneLevel |
||
| void | OnWorldBeginPlay
(
UWorld& InWorld |
||
| void | RegisterScene
(
const ULevel* InSceneLevel |
||
| void | UnregisterScene
(
const ULevel* InSceneLevel |
||
| void | UpdatePlayerControllerViewTarget
(
const FViewTargetTransitionParams* InOverrideTransitionParams |