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API > API/Plugins > API/Plugins/AutomatedPerfTesting
| Name | FProfileGoGeneratedScenarioAPT |
| Type | struct |
| Header File | /Engine/Plugins/Performance/AutomatedPerfTesting/Source/AutomatedPerfTesting/Public/ProfileGo/ProfileGo.h |
| Include Path | #include "ProfileGo/ProfileGo.h" |
Syntax
USTRUCT (BlueprintType , Category="APT")
struct FProfileGoGeneratedScenarioAPT : public FProfileGoScenarioAPT
Inheritance Hierarchy
- FProfileGoScenarioAPT → FProfileGoGeneratedScenarioAPT
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FProfileGoGeneratedScenarioAPT() |
ProfileGo/ProfileGo.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Arguments | FString | ProfileGo/ProfileGo.h | ||
| CopyLocation | FString | ProfileGo/ProfileGo.h | ||
| ScenarioCommand | FString | ProfileGo/ProfileGo.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FProfileGoCommandAPT > Generate() |
ProfileGo/ProfileGo.h |