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API > API/Plugins > API/Plugins/AutomatedPerfTesting
| |
|
| Name |
FProfileGoCommandAPT |
| Type |
struct |
| Header File |
/Engine/Plugins/Performance/AutomatedPerfTesting/Source/AutomatedPerfTesting/Public/ProfileGo/ProfileGo.h |
| Include Path |
#include "ProfileGo/ProfileGo.h" |
Syntax
USTRUCT (BlueprintType , Category="APT")
struct FProfileGoCommandAPT
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Command |
FString |
|
ProfileGo/ProfileGo.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category="APT"
|
| CopyOutputToGameLog |
bool |
|
ProfileGo/ProfileGo.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category="APT"
|
| Group |
FString |
|
ProfileGo/ProfileGo.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category="APT"
|
| Log |
FString |
|
ProfileGo/ProfileGo.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category="APT"
|
| Wait |
float |
|
ProfileGo/ProfileGo.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category="APT"
|
| WaitForCallback |
bool |
|
ProfileGo/ProfileGo.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category="APT"
|
Functions
Public