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An Audio Radial Slider widget with default conversion for volume (dB).
| Name | SAudioVolumeRadialSlider |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioWidgets/Source/AudioWidgets/Public/SAudioRadialSlider.h |
| Include Path | #include "SAudioRadialSlider.h" |
Syntax
class SAudioVolumeRadialSlider : public SAudioRadialSlider
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SAudioInputWidget → SAudioRadialSlider → SAudioVolumeRadialSlider
- FSlateControlledConstruction → SWidget → SCompoundWidget → SAudioInputWidget → SAudioRadialSlider → SAudioVolumeRadialSlider
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SAudioVolumeRadialSlider() |
SAudioRadialSlider.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MaxDbValue | const float | SAudioRadialSlider.h | |
| MinDbValue | const float | Min/max possible values for output range, derived to avoid Audio::ConvertToLinear/dB functions returning NaN. | SAudioRadialSlider.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUseLinearOutput | bool | Use linear (converted from dB, not normalized) output value. Only applies to the output value reported by GetOutputValue(); the text displayed will still be in decibels. | SAudioRadialSlider.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetUseLinearOutput
(
bool InUseLinearOutput |
SAudioRadialSlider.h |
Overridden from SAudioRadialSlider
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Construct
(
const SAudioRadialSlider::FArguments& InArgs |
SAudioRadialSlider.h | ||
virtual const float GetOutputValueForText
(
const float InSliderValue |
SAudioRadialSlider.h | ||
virtual const float GetSliderValueForText
(
const float OutputValue |
SAudioRadialSlider.h |
Overridden from SAudioInputWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const float GetOutputValue
(
const float InSliderValue |
SAudioRadialSlider.h | ||
virtual const float GetSliderValue
(
const float OutputValue |
SAudioRadialSlider.h | ||
virtual void SetOutputRange
(
const FVector2D Range |
SAudioRadialSlider.h |