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API > API/Plugins > API/Plugins/AudioWidgets > API/Plugins/AudioWidgets/SAudioMaterialSlider
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/AudioWidgets/Source/AudioWidgets/Public/AudioMaterialSlate/SAudioMaterialSlider.h |
| Include Path | #include "AudioMaterialSlate/SAudioMaterialSlider.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SAudioMaterialSlider >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SAudioMaterialSlider::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
AudioMaterialSlate/SAudioMaterialSlider.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | AudioMaterialSlate/SAudioMaterialSlider.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & AudioMaterialSliderStyle
(
const FAudioMaterialSliderStyle* InArg |
The style used to draw the slider. | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & FineTuneSpeed
(
const TAttribute< float >& InAttribute |
The fine-tune speed of the slider handle | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & IsFocusable
(
const TAttribute< bool >& InAttribute |
When true slider will be keyboard focusable, else only mouse-clickable and never keyboard focusable. | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & Locked
(
const TAttribute< bool >& InAttribute |
Whether the slider is interactive or fixed. | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & MouseUsesStep
(
const TAttribute< bool >& InAttribute |
Moves Slider handle in given steps. | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & OnValueChanged
(
const FOnFloatValueChanged& InDelegate |
Called when the value is changed by the slider. | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & OnValueCommitted
(
const FOnFloatValueChanged& InDelegate |
Called when the value is committed (mouse capture ends) | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & Orientation
(
EOrientation InArg |
The slider's orientation. | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & Owner
(
TWeakObjectPtr< UObject > InArg |
The owner object | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & StepSize
(
const TAttribute< float >& InAttribute |
StepSize | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & TuneSpeed
(
const TAttribute< float >& InAttribute |
The tune speed of the slider handle | AudioMaterialSlate/SAudioMaterialSlider.h | |
WidgetArgsType & ValueAttribute
(
const TAttribute< float >& InAttribute |
A value that drives where the slider handle appears. Value is clamped between 0 and 1. | AudioMaterialSlate/SAudioMaterialSlider.h |