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API > API/Plugins > API/Plugins/AudioSynesthesiaCore
FSynesthesiaSpectrumWorker performs Spectrum analysis on input sample buffers.
| Name | FSynesthesiaSpectrumAnalysisWorker |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/SynesthesiaSpectrumAnalysisFactory.h |
| Include Path | #include "SynesthesiaSpectrumAnalysisFactory.h" |
Syntax
class FSynesthesiaSpectrumAnalysisWorker : public IAnalyzerWorker
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSynesthesiaSpectrumAnalysisWorker
(
const FAnalyzerParameters& InParams, |
Construct a worker | SynesthesiaSpectrumAnalysisFactory.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDownmixToMono | bool | SynesthesiaSpectrumAnalysisFactory.h | ||
| ChannelBuffer | FAlignedFloatBuffer | SynesthesiaSpectrumAnalysisFactory.h | ||
| FrameCounter | int64 | SynesthesiaSpectrumAnalysisFactory.h | ||
| InternalBuffer | TUniquePtr< TSlidingBuffer< float > > | SynesthesiaSpectrumAnalysisFactory.h | ||
| InternalWindow | TArray< float > | SynesthesiaSpectrumAnalysisFactory.h | ||
| MonoBuffer | FAlignedFloatBuffer | SynesthesiaSpectrumAnalysisFactory.h | ||
| NumChannels | int32 | SynesthesiaSpectrumAnalysisFactory.h | ||
| NumHopFrames | int32 | SynesthesiaSpectrumAnalysisFactory.h | ||
| NumOutputFrames | int32 | SynesthesiaSpectrumAnalysisFactory.h | ||
| NumWindowFrames | int32 | SynesthesiaSpectrumAnalysisFactory.h | ||
| NumWindowSamples | int32 | SynesthesiaSpectrumAnalysisFactory.h | ||
| SampleRate | int32 | SynesthesiaSpectrumAnalysisFactory.h | ||
| SpectrumAnalyzer | TUniquePtr< FSynesthesiaSpectrumAnalyzer > | SynesthesiaSpectrumAnalysisFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Analyze
(
TArrayView< const float > InAudio, |
Analyzes input sample buffer and updates result. | SynesthesiaSpectrumAnalysisFactory.h |