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API > API/Plugins > API/Plugins/AudioSynesthesiaCore
| Name | FSynesthesiaSpectrumAnalyzer |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/SynesthesiaSpectrumAnalyzer.h |
| Include Path | #include "SynesthesiaSpectrumAnalyzer.h" |
Syntax
class FSynesthesiaSpectrumAnalyzer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSynesthesiaSpectrumAnalyzer
(
float InSampleRate, |
Construct analyzer | SynesthesiaSpectrumAnalyzer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FSynesthesiaSpectrumAnalyzerSettings & GetSettings() |
Return const reference to settings used inside this analyzer. | SynesthesiaSpectrumAnalyzer.h | |
void ProcessAudio
(
TArrayView< const float > InSampleView, |
Calculate the spectrum values for the input samples. | SynesthesiaSpectrumAnalyzer.h |