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Defines the Spectrum analyzer and creates related classes.
| Name | FSynesthesiaSpectrumAnalysisFactory |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/SynesthesiaSpectrumAnalysisFactory.h |
| Include Path | #include "SynesthesiaSpectrumAnalysisFactory.h" |
Syntax
class FSynesthesiaSpectrumAnalysisFactory : public IAnalyzerFactory
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetName() |
Name of specific analyzer type. | SynesthesiaSpectrumAnalysisFactory.h | |
virtual FString GetTitle() |
Human readable name of analyzer. | SynesthesiaSpectrumAnalysisFactory.h | |
virtual TUniquePtr< IAnalyzerResult > NewResult() |
Creates a new FSynesthesiaSpectrumResult | SynesthesiaSpectrumAnalysisFactory.h | |
virtual TUniquePtr< IAnalyzerWorker > NewWorker
(
const FAnalyzerParameters& InParams, |
Creates a new FSynesthesiaSpectrumAnalysisWorker. | SynesthesiaSpectrumAnalysisFactory.h |