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Settings for a UOnsetNRT analyzer.
| Name | UOnsetNRTSettings |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/OnsetNRT.h |
| Include Path | #include "OnsetNRT.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable)
class UOnsetNRTSettings : public UAudioSynesthesiaNRTSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAudioAnalyzerAssetBase → UAudioAnalyzerNRTSettings → UAudioSynesthesiaNRTSettings → UOnsetNRTSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UOnsetNRTSettings() |
OnsetNRT.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDownmixToMono | bool | If true, multichannel audio is downmixed to mono with equal amplitude scaling. | OnsetNRT.h |
|
| GranularityInSeconds | float | Onset timestamp granularity onsets. Lower granularity takes longer to compute. | OnsetNRT.h |
|
| MaximumFrequency | float | Starting frequency for onset anlaysis. | OnsetNRT.h |
|
| MinimumFrequency | float | Starting frequency for onset anlaysis. | OnsetNRT.h |
|
| Sensitivity | float | Sensitivity of onset detector. Higher sensitivity will find more onsets. | OnsetNRT.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniquePtr< Audio::IAnalyzerNRTSettings > GetSettings
(
const float InSampleRate, |
Convert UOnsetNRTSettings to FOnsetNRTSettings | OnsetNRT.h |
Overridden from UAudioAnalyzerAssetBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetAssetActionName() |
OnsetNRT.h | ||
virtual UClass * GetSupportedClass() |
OnsetNRT.h |