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API > API/Plugins > API/Plugins/AudioMotorSim
| Name | IAudioMotorSim |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioMotorSim/Source/AudioMotorSim/Public/IAudioMotorSim.h |
| Include Path | #include "IAudioMotorSim.h" |
Syntax
class IAudioMotorSim
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConfigMotorSim
(
const FInstancedStruct& InConfigData |
IAudioMotorSim.h |
|
|
virtual bool GetEnabled() |
IAudioMotorSim.h |
|
|
void Init() |
IAudioMotorSim.h | ||
virtual void Reset() |
Use to reset any state that might be desired. Will be called automatically if the entire MotorSim is Reset, or call it manually. | IAudioMotorSim.h |
|
void Update
(
FAudioMotorSimInputContext& Input, |
IAudioMotorSim.h |