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Unreal Engine C++ API Reference > Plugins > AudioModulation > USoundModulationPatch
- UObject::PostEditChangeProperty()
- USoundModulationPatch::PostEditChangeProperty()
References
Module | AudioModulation |
Header | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationPatch.h |
Include | #include "SoundModulationPatch.h" |
Source | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Private/SoundModulationPatch.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |