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Unreal Engine C++ API Reference > Plugins > AudioModulation > USoundModulationParameterFrequencyBase
- USoundModulationParameter::RequiresUnitConversion()
- USoundModulationParameterFrequencyBase::RequiresUnitConversion()
References
Module | AudioModulation |
Header | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationParameter.h |
Include | #include "SoundModulationParameter.h" |
Source | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Private/SoundModulationParameter.cpp |
virtual bool RequiresUnitConversion&40;&41; const
Remarks
Whether or not the parameter requires a unit conversion.