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API > API/Plugins > API/Plugins/AudioModulation
| Name | USoundModulationGeneratorADEnvelope |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/Generators/SoundModulationADEnvelope.h |
| Include Path | #include "Generators/SoundModulationADEnvelope.h" |
Syntax
UCLASS (BlueprintType, HideCategories=Object, EditInlineNew, MinimalAPI)
class USoundModulationGeneratorADEnvelope : public USoundModulationGenerator
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USoundModulatorBase → USoundModulationGenerator → USoundModulationGeneratorADEnvelope
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Params | FSoundModulationADEnvelopeParams | Generators/SoundModulationADEnvelope.h |
|
Functions
Public
Overridden from USoundModulationGenerator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual AudioModulation::FGeneratorPtr CreateInstance() |
Create and return pointer to new instance of generator to be processed on the AudioRenderThread. | Generators/SoundModulationADEnvelope.h |