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Control which columns are visible in the Audio Event Log tab.
| Name | FAudioEventLogVisibleColumns |
| Type | struct |
| Header File | /Engine/Plugins/AudioInsights/Source/AudioInsights/Public/Settings/AudioEventLogSettings.h |
| Include Path | #include "Settings/AudioEventLogSettings.h" |
Syntax
USTRUCT ()
struct FAudioEventLogVisibleColumns : public FVisibleColumnsSettings
Inheritance Hierarchy
- FVisibleColumnsSettings → FAudioEventLogVisibleColumns
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bActor | bool | Settings/AudioEventLogSettings.h |
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| bAsset | bool | Settings/AudioEventLogSettings.h |
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| bCacheStatus | bool | Settings/AudioEventLogSettings.h |
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| bCategory | bool | Settings/AudioEventLogSettings.h |
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| bEvent | bool | Settings/AudioEventLogSettings.h |
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| bMessageID | bool | Settings/AudioEventLogSettings.h |
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| bPlayOrder | bool | Settings/AudioEventLogSettings.h |
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| bTimestamp | bool | Settings/AudioEventLogSettings.h |
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Functions
Public
Overridden from FVisibleColumnsSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FProperty * FindProperty
(
const FName& PropertyName |
Override in derived class to enable finding properties by name in the derived USTRUCT E.g. | Settings/AudioEventLogSettings.h |