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API > API/Plugins > API/Plugins/AudioGameplayVolume > API/Plugins/AudioGameplayVolume/UAudioGameplayVolumeComponent
- UActorComponent::OnUnregister()
- UAudioGameplayVolumeComponent::OnUnregister()
References
| Module | AudioGameplayVolume |
| Header | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeComponent.h |
| Include | #include "AudioGameplayVolumeComponent.h" |
| Source | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Private/AudioGameplayVolumeComponent.cpp |
virtual void OnUnregister&40;&41;
Remarks
Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.