Navigation API > API/Plugins > API/Plugins/AudioGameplayVolume References Module AudioGameplayVolume Header /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeMutator.h Include #include "AudioGameplayVolumeMutator.h" Syntax struct FAudioProxyActiveSoundParams Copy full snippetstruct FAudioProxyActiveSoundParams Remarks FAudioProxyActiveSoundParams - Helper struct for collecting info about the active sound from affecting proxy mutators Variables Type Name Description bool bAffectedByAttenuation bool bAffectedByFilter bool bAllowSpatialization bool bListenerInVolume bool bUsingWorldSettings const FAudioGameplayVolumeListener & Listener const FAudioGameplayActiveSoundInfo & Sound TArray< FSoundSubmixSendInfo > SoundSubmixSends float SourceInteriorLPF float SourceInteriorVolume Constructors Type Name Description FAudioProxyActiveSoundParams () FAudioProxyActiveSoundParams ( const FAudioGameplayActiveSoundInfo& SoundInfo, const FAudioGameplayVolumeListener& InListener ) Functions Type Name Description void UpdateInteriorValues ()