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API > API/Plugins > API/Plugins/AudioGameplay
| Name | FAudioComponentModifier |
| Type | struct |
| Header File | /Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioComponentGroupExtension.h |
| Include Path | #include "AudioComponentGroupExtension.h" |
Syntax
struct FAudioComponentModifier
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LowPassFrequency | float | AudioComponentGroupExtension.h | ||
| Pitch | float | AudioComponentGroupExtension.h | ||
| Volume | float | AudioComponentGroupExtension.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Combine
(
const FAudioComponentModifier& Other |
AudioComponentGroupExtension.h | ||
bool IsNearlyEqual
(
const FAudioComponentModifier& Other |
AudioComponentGroupExtension.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FAudioComponentModifier & Default() |
AudioComponentGroupExtension.h |