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API > API/Plugins > API/Plugins/AudioGameplay
| |
|
| Name |
AudioGameplay::EComponentPayload |
| Type |
enum |
| Header File |
/Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioGameplayFlags.h |
| Include Path |
#include "AudioGameplayFlags.h" |
Syntax
namespace AudioGameplay
{
enum EComponentPayload
{
AGCP_None = 0x00,
AGCP_Listener = 0x01,
AGCP_ActiveSound = 0x02,
}
}
Values
| Name |
Remarks |
| AGCP_None |
No payload |
| AGCP_Listener |
Payload affects audio listeners |
| AGCP_ActiveSound |
Payload affects Active Sound playback |