Navigation
Unreal Engine C++ API Reference > Plugins > AssetSearch
References
Module | AssetSearch |
Header | /Engine/Plugins/Editor/AssetSearch/Source/Public/IAssetIndexer.h |
Include | #include "IAssetIndexer.h" |
Syntax
class IAssetIndexer
Destructors
Type | Name | Description | |
---|---|---|---|
Functions
Type | Name | Description | |
---|---|---|---|
FString | GetName () |
||
void | GetNestedAssetTypes
(
TArray< UClass* >& OutTypes |
If your package contains a nested asset, such as the Blueprint stored in Level/World packages, it would return UBlueprint's class in the array. | |
int32 | GetVersion () |
||
void | IndexAsset
(
const UObject* InAssetObject, |