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Unreal Engine C++ API Reference > Plugins > AssetSearch
Inheritance Hierarchy
- FNoncopyable
- FSearchSerializer
References
Module | AssetSearch |
Header | /Engine/Plugins/Editor/AssetSearch/Source/Public/SearchSerializer.h |
Include | #include "SearchSerializer.h" |
Syntax
class FSearchSerializer : public FNoncopyable
Constructors
Type | Name | Description | |
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FSearchSerializer
(
const FAssetData& InAsset, |
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FSearchSerializer
(
const FAssetData& InAsset, |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
---|---|---|---|
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void | BeginIndexer
(
const IAssetIndexer* InIndexer |
|
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void | BeginIndexingObject
(
const UObject* InObject, |
|
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void | BeginIndexingObject
(
const UObject* InObject, |
|
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void | EndIndexer () |
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void | ||
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int32 | GetVersion () |
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bool | IndexAsset
(
const UObject* InAsset, |
|
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void | IndexNestedAsset
(
UObject* InNestedAsset |
|
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void | IndexProperty
(
const UClass* InPropertyClass, |
|
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void | IndexProperty
(
const FString& InName, |
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void | IndexProperty
(
const FString& InName, |
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void | IndexProperty
(
const FString& InName, |
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void | IndexProperty
(
const FProperty* InProperty, |
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void | IndexProperty
(
const UClass* InPropertyClass, |