Navigation
Unreal Engine C++ API Reference > Plugins > AssetManagerEditor > ReferenceViewer > UReferenceViewerSchema
- UEdGraphSchema::GetParentContextMenuName()
- UReferenceViewerSchema::GetParentContextMenuName()
References
Module | AssetManagerEditor |
Header | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/ReferenceViewer/ReferenceViewerSchema.h |
Include | #include "ReferenceViewer/ReferenceViewerSchema.h" |
virtual FName GetParentContextMenuName&40;&41; const
Remarks
Returns parent context menu name