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API > API/Plugins > API/Plugins/ApexDestruction > API/Plugins/ApexDestruction/UDestructibleComponent
- UPrimitiveComponent::SetMaterial()
- UMeshComponent::SetMaterial()
- UDestructibleComponent::SetMaterial()
References
| Module | ApexDestruction |
| Header | /Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h |
| Include | #include "DestructibleComponent.h" |
| Source | /Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp |
virtual void SetMaterial
&40;
int32 ElementIndex,
UMaterialInterface &42; Material
&41;
Remarks
Changes the material applied to an element of the mesh. the material used by the indexed element of this mesh.
Parameters
| Name | Description |
|---|---|
| ElementIndex | The element to access the material of. |