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API > API/Plugins > API/Plugins/AnimationWarpingRuntime
| Name | FCharacterData |
| Type | struct |
| Header File | /Engine/Plugins/Animation/AnimationWarping/Source/Runtime/Public/BoneControllers/AnimNode_FootPlacement.h |
| Include Path | #include "BoneControllers/AnimNode_FootPlacement.h" |
Syntax
struct FCharacterData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsOnGround | bool | BoneControllers/AnimNode_FootPlacement.h | ||
| CharacterVelocityWS | FVector | BoneControllers/AnimNode_FootPlacement.h | ||
| ComponentMoveDeltaWS | FVector | BoneControllers/AnimNode_FootPlacement.h | ||
| ComponentTransformWS | FTransform | BoneControllers/AnimNode_FootPlacement.h | ||
| SmoothCapsuleGroundNormalSpringState | FQuaternionSpringState | BoneControllers/AnimNode_FootPlacement.h | ||
| SmoothCapsuleGroundNormalWS | FVector | BoneControllers/AnimNode_FootPlacement.h |