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API > API/Plugins > API/Plugins/AnimationWarpingRuntime > API/Plugins/AnimationWarpingRuntime/BoneControllers > API/Plugins/AnimationWarpingRuntime/BoneControllers/FFootPlacementTraceSettings
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"Trace Settings",
Meta&61;&40;EditCondition&61;"bEnabled", DisplayAfter&61;"bEnabled"&41;&41;
float SweepRadius
Remarks
The trace is a sphere sweep with this radius. It should be big enough to prevent the trace from going through small geometry gaps