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API > API/Plugins > API/Plugins/AnimationBudgetAllocator > API/Plugins/AnimationBudgetAllocator/IAnimationBudgetAllocatorModule
References
Module | AnimationBudgetAllocator |
Header | /Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocatorModule.h |
Include | #include "IAnimationBudgetAllocatorModule.h" |
static IAnimationBudgetAllocator &42; Get
&40;
UWorld &42; World
&41;
Remarks
Get a budgeter for a specific world. Fairly expensive as it calls into module manager and performs a map lookup.