Navigation
Classes
| Type | Name | Description | |
|---|---|---|---|
| FAnimationBudgetAllocatorParameters | Parameter block used to control the behavior of the budget allocator | ||
| IAnimationBudgetAllocator | Dynamically manages skeletal mesh component tick rates to try to maintain a specified budget. | ||
| IAnimationBudgetAllocatorModule | |||
| USkeletalMeshComponentBudgeted | A skeletal mesh component that has its tick rate governed by a global animation budget |
Typedefs
| Name | Description |
|---|---|
| FOnCalculateSignificance | Delegate called to calculate significance if bAutoCalculateSignificance = true |
| FOnReduceWork | Delegate called to increase/decrease the amount of work a component performs |