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API > API/Plugins > API/Plugins/AnimToTextureEditor > API/Plugins/AnimToTextureEditor/UAnimToTextureBPLibrary
References
| Module | AnimToTextureEditor |
| Header | /Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureBPLibrary.h |
| Include | #include "AnimToTextureBPLibrary.h" |
| Source | /Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Private/AnimToTextureBPLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"AnimToTexture"&41;
static UStaticMesh &42; ConvertSkeletalMeshToStaticMesh
&40;
USkeletalMesh &42; SkeletalMesh,
const FString PackageName,
const int32 LODIndex
&41;
Remarks
Utility for converting SkeletalMesh into a StaticMesh