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Unreal Engine C++ API Reference > Plugins > AndroidPermission
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UAndroidPermissionFunctionLibrary
References
Module | AndroidPermission |
Header | /Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Classes/AndroidPermissionFunctionLibrary.h |
Include | #include "AndroidPermissionFunctionLibrary.h" |
Syntax
UCLASS&40;&41;
class UAndroidPermissionFunctionLibrary : public UBlueprintFunctionLibrary
Functions
Type | Name | Description | |
---|---|---|---|
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UAndroidPermissionCallbackProxy * | AcquirePermissions
(
const TArray< FString >& permissions |
Try to acquire permissions and return a singleton callback proxy object containing OnPermissionsGranted delegate |
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bool | CheckPermission
(
const FString& permission |
Check if the permission is already granted |
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void | Initialize () |
Initialize java objects and cache them for further usage. called when the module is loaded |