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Unreal Engine C++ API Reference > Plugins > AndroidPermission > UAndroidPermissionFunctionLibrary
References
Module | AndroidPermission |
Header | /Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Classes/AndroidPermissionFunctionLibrary.h |
Include | #include "AndroidPermissionFunctionLibrary.h" |
Source | /Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Private/AndroidPermissionFunctionLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Meta&61;&40;DisplayName&61;"Request Android Permissions"&41;,
Category&61;"AndroidPermission"&41;
static UAndroidPermissionCallbackProxy &42; AcquirePermissions
&40;
const TArray< FString > & permissions
&41;
Remarks
Try to acquire permissions and return a singleton callback proxy object containing OnPermissionsGranted delegate