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Unreal Engine C++ API Reference > Plugins > AjaMediaOutput > UAjaMediaCapture
- UMediaCapture::StopCaptureImpl()
- UAjaMediaCapture::StopCaptureImpl()
References
Module | AjaMediaOutput |
Header | /Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h |
Include | #include "AjaMediaCapture.h" |
Source | /Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Private/AjaMediaCapture.cpp |
virtual void StopCaptureImpl
&40;
bool bAllowPendingFrameToBeProcess
&41;