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Unreal Engine C++ API Reference > Plugins > AjaMedia > UAjaTimecodeProvider
- UObject::Serialize()
- UAjaTimecodeProvider::Serialize()
References
Module | AjaMedia |
Header | /Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h |
Include | #include "AjaTimecodeProvider.h" |
Source | /Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Private/Assets/AjaTimecodeProvider.cpp |
virtual void Serialize
&40;
FArchive & Ar
&41;
Remarks
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.