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Unreal Engine C++ API Reference > Editor > VirtualTexturingEditor > UVirtualTextureBuilderFactory
- UFactory::ShouldShowInNewMenu()
- UVirtualTextureBuilderFactory::ShouldShowInNewMenu()
References
Module | VirtualTexturingEditor |
Header | /Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureBuilderFactory.h |
Include | #include "VirtualTextureBuilderFactory.h" |
virtual bool ShouldShowInNewMenu&40;&41; const
Remarks
Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew).