Navigation
API > API/Editor > API/Editor/ViewportInteraction
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UPrimitiveComponent
- UMeshComponent
- UStaticMeshComponent
- UGizmoHandleMeshComponent
References
| Module | ViewportInteraction |
| Header | /Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandleMeshComponent.h |
| Include | #include "VIGizmoHandleMeshComponent.h" |
Syntax
class UGizmoHandleMeshComponent : public UStaticMeshComponent
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor |
Overridden from UPrimitiveComponent
| Type | Name | Description | |
|---|---|---|---|
| FPrimitiveSceneProxy * | Creates a proxy to represent the primitive to the scene manager in the rendering thread. |