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API > API/Editor > API/Editor/ViewportInteraction > API/Editor/ViewportInteraction/UGizmoHandleMeshComponent
- UPrimitiveComponent::CreateSceneProxy()
- UStaticMeshComponent::CreateSceneProxy()
- UGizmoHandleMeshComponent::CreateSceneProxy()
References
| Module | ViewportInteraction |
| Header | /Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandleMeshComponent.h |
| Include | #include "VIGizmoHandleMeshComponent.h" |
| Source | /Engine/Source/Editor/ViewportInteraction/Private/Gizmo/VIGizmoHandleMeshComponent.cpp |
virtual FPrimitiveSceneProxy &42; CreateSceneProxy&40;&41;
Remarks
Creates a proxy to represent the primitive to the scene manager in the rendering thread. The proxy object.