Navigation
Unreal Engine C++ API Reference > Editor > ViewportInteraction
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UPrimitiveComponent
- UMeshComponent
- UStaticMeshComponent
- UGizmoHandleMeshComponent
References
Module | ViewportInteraction |
Header | /Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandleMeshComponent.h |
Include | #include "VIGizmoHandleMeshComponent.h" |
Syntax
class UGizmoHandleMeshComponent : public UStaticMeshComponent
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Constructors
Type | Name | Description | |
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Default constructor |
Overridden from UPrimitiveComponent
Type | Name | Description | |
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FPrimitiveSceneProxy * | Creates a proxy to represent the primitive to the scene manager in the rendering thread. |