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Unreal Engine C++ API Reference > Editor > ViewportInteraction > ABaseTransformGizmo
- UObject::IsEditorOnly()
- AActor::IsEditorOnly()
- ABaseTransformGizmo::IsEditorOnly()
References
Module | ViewportInteraction |
Header | /Engine/Source/Editor/ViewportInteraction/Public/VIBaseTransformGizmo.h |
Include | #include "VIBaseTransformGizmo.h" |
virtual bool IsEditorOnly&40;&41; const
Remarks
Called during saving to determine if the object is forced to be editor only or not true if this object should never be loaded outside the editor