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API > API/Editor > API/Editor/VREditor > API/Editor/VREditor/UVREditorInteractor
References
| Module | VREditor |
| Header | /Engine/Source/Editor/VREditor/Public/VREditorInteractor.h |
| Include | #include "VREditorInteractor.h" |
| Source | /Engine/Source/Editor/VREditor/Private/VREditorInteractor.cpp |
void ReplaceHandMeshComponent
&40;
UStaticMesh &42; NewMesh,
FVector MeshScale
&41;
Remarks
Replace the default VR controller mesh with a custom one.