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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorldPartition > API/Editor/UnrealEd/WorldPartition/UWorldPartitionBuilder
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionBuilder.h |
| Include | #include "WorldPartition/WorldPartitionBuilder.h" |
template<typename T>
bool GetParamValue
&40;
const FString & Param,
T & Value
&41; const
Remarks
Retrieve the given parameter's value. true if Parameter was provided, false otherwise.
Parameters
| Name | Description |
|---|---|
| Param | Parameter to look for. |
| Value | [out] Will contain the value if parameter is found, otherwise will be left unchanged. |