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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UWorldFolders
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorldFolders.h |
| Include | #include "WorldFolders.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/WorldFolders.cpp |
FFolder GetActorEditorContextFolder
&40;
bool bMustMatchCurrentLevel
&41; const