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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UWorldDependantEditorState
Description
Get a list of state types this editor state depends on. Dependent types will be restored after their dependencies.
Virtual Inheritance
- UEditorState::GetDependencies → UWorldDependantEditorState::GetDependencies
| Name | GetDependencies |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorState/WorldEditorState.h |
| Include Path | #include "EditorState/WorldEditorState.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorState/WorldEditorState.cpp |
virtual TArray < TSubclassOf < UEditorState > > GetDependencies() const